Trading
builds
the inventory.
Trading activity can help build a transparent inventory of real Counter-Strike skins.
Ticker
$ASSETItems held
0Status
Pre-launch
$ASSETItems held
0Status
Pre-launch

Knife Karambit
Karambit | Fade
Wear — · Float — · Rarity Covert

Wear —
AK-47 | Fire Serpent
Wear — · Float — · Rarity Covert

Gloves Sport
Sport Gloves | Pandora's Box
Wear — · Float — · Rarity Extraordinary
How ASSET works.
01
Trade
Activity on $ASSET
02
Fees
A portion separates
03
Acquire
A skin is purchased

04
Inventory
It becomes visible

The inventory
grows with
activity.
0012 slots
01

02

03

04

05

06

07
08
09
10
11
12
Live inventory.
No skins acquired yet. The items below are demo specimens showing how acquisitions will appear. Values stay “—” until real data exists.
Index / summary
ASSET index.
A visual summary of the inventory. Not a price index and not an investment return. Only verified data is counted.
Total items
0
Verified holdings
Inventory reference value
—
Awaiting data
Latest acquisition
—
None yet
Item categories
0
Of 6 tracked
Average float
—
Awaiting data
Build an inventory.
Set the allocation and the rules for which skins a project can acquire, then launch its coin.
Start creating
